Search results for "multi agent systems"
showing 10 items of 10 documents
Simulation Goals and Metrics Identification
2016
Agent-Based Modeling and Simulation (ABMS) is a very useful means for producing high quality models during simulation studies. When ABMS is part of a methodological ap- proach it becomes important to have a method for identifying the objectives of the simulation study in a disciplined fashion. In this work we propose a set of guidelines for properly capturing and representing the goals of the simulations and the metrics, allowing and evaluating the achievement of a simulation objective. We take inspiration from the goal-question-metric approach and with the aid of a specific problem formalization we are able to derive the right questions for relating simulation goals and metrics.
Prey-predator strategies in a multiagent system
2006
This paper describes the prey-predator multiagent system which can be considered as an abstraction of more complex real-world models. Both the prey and the predators are considered as autonomous agents with their own behaviors and perception of the environment. In particular, we propose a simulator which lets study different strategies such as cooperation and individualism. An extensive experiment has been carried out in order to prove the effectiveness of the latter.
MECHANISM DESIGN FOR OPTIMAL CONSENSUS PROBLEMS
2006
We consider stationary consensus protocols for networks of dynamic agents with fixed and switching topologies. At each time instant, each agent knows only its and its neighbors’ state, but must reach consensus on a group decision value that is function of all the agents’ initial state.We show that our protocol design is the solution of individual optimizations performed by the agents. This notion suggests a game theoretic interpretation of consensus problems as mechanism design problems. Under this perspective a supervisor entails the agents to reach a consensus by imposing individual objectives. We prove that such objectives can be chosen so that rational agents have a unique optimal proto…
A possible approach for implementing self-awareness in JASON
2013
In Philosophy, the term awareness is often associated to theories of consciousness and self-referential behavior. In computer science, the awareness is a topic of increasing relevance in both Software Engineering and Artificial Intelligence, being closely related to autonomy and proactiveness.,We can distinguish two orders of awareness: the first order is the awareness of the environment also known as context-awareness; conversely, self-awareness is a higher order awareness (knowledge about one's own mental states).,Nowadays, many agent oriented languages offer native instruments to implement context-awareness. However, self-awareness is not adequately supported and it requires further cons…
Software Design of an AGI System Based on Perception Loop
2010
According to the externalist approach, subjective experience hypothesizes a processual unity between the activity in the brain and the perceived event in the external world. A perception loop therefore occurs among the brain's activitie8 and the external world. In our work the metaphor of test is employed to create a software de8ign methodology for implementing an AGI system endowed with the perception loop. Preliminary experiments with a NAO humanoid robots are reported.
Designing MAS Organizations with the support of a UML CASE tool
2011
Separation of Concerns and Role Implementation in the PASSI Design Process
2007
The use of design patterns proved successful in lowering the development time and number of errors when producing software with the object-oriented paradigm. In previous works we engaged the production of a tool for the reuse of patterns for multi-agent systems. Now we are fronting a new problem: automatic code generation for agents, designed with a specific methodology, with the support of design patterns and using an aspect oriented approach. In this work we present our preliminary experiences in the identification, description, production and use of aspects for multi agent systems and a tool for code production.
Intelligent Agents supporting user interactions within self regulated learning processes
2010
The paper focuses on the main advantages in the defnition and utilization of an open and modular e-learning software platform to support highly cognitive tasks performed by the main actors of the learning process. We present in detail the integration inside the platform of two intelligent agents devoted to talking with the student and to retrieving new information sources on the Web. The process is triggered as a reply to the system’s perception that the student feels discontented with the presented contents. The architecture is detailed, and some conclusions about the growth of the platform’s overall performance are expressed.
A Norm-Governed Holonic Multi-agent System Metamodel
2013
Modeling and designing systems that require a high level of coordination, control and automation is a very difficult task. The problem is the lack of design processes able to cover all the features these systems present. This paper presents an extension of the ASPECS metamodel for supporting organizational and normative principles and it allows to define models not only from an holonic agent viewpoint but also from a normative organization perspective. Moreover, our work emphasizes and makes it explicit the norms that regulate the structural, behavioral and finally adaptive aspect of an organizational system. The extended metamodel was experimented creating a Virtual Enterprise model for th…
A Notation for Modeling Jason-Like BDI Agents
2012
The design and development of a large Multi Agent System (MAS) is a complex and difficult activity where a proper modeling notation may offer a significant contribution to the formulation of the best solution. The support provided by a specific CASE tool can significantly contribute to make the chosen approach technically valid and it is also a fundamental element of a feasible development strategy. The present work reports a UML profile and the related graphical notation for describing a MAS based on the Jason meta model. Moreover a specific CASE tool has been developed for supporting MASs design and automatic code generation. The proposed notation is shown in details using a classical exa…